Play at work: virtual conferencing in game space (PDF) was a paper we wrote and presented at The Design Research Society Conference 2022. The paper documents our experience of using, and creating for Gather.town, as well as considering wider implications for virtual video conferencing systems, both spatial and otherwise.
Keynote talk at 1st Workshop on Data Craft as Boundary AI Practice
Asking the question, are we in the midst of Renaissance of craft, enabled by adoption of Generative AI?