Shadowplay

We will be exhibiting Shadowplay at the ACM’s International Conference on Tangible, Embedded, and Embodied Interaction Conference in Cork, from 11th-14th February 2024.

This is a interactive installation that invites ‘Players’ to cast shadows in front of a light source. The resulting images are processed by an AI system before a final image is displayed for all to see.

Shadowplay builds on Jesse’s work with the Entoptic Media Camera that began during his PhD (published here at CHI) and subsequently became the Entoptic Field Monitor (exhibited at the V&A, Dutch Design Week and Mozilla Festival).

It was really fun to see a similar system being demonstrated at the AI & Experience Design conference I attended last week in Amsterdam, where Rik Arends described it as “what the singularity feels like”.

While I’m not sure I align with that sentiment, I do think these kinds of experiments (artist, or otherwise) can help us to understand the new metaphors we need to make sense of this new type of technology.

Also a shout out to Radamés Ajna who is doing amazing things with realtime image generation, and Oleg Chomp who is helping artists to use this technology inside the Touch Designer platform.

Here is an extra from the poster for the Shadowplay installation.

Shadowplay Installation Shadowplay

Written by

Dr Joseph Lindley

Joe leads Design Research Works and is a Senior Research Fellow at Lancaster University. He is passionate about the value of Design Research, in particular in applying that value to the challenges associated with emerging technologies, rapid societal change, and living sustainably. Probably best described as a 'generalist' his research practice usually involves material engagements with possible futures.