Panel discussion at Design Research Society's 2022 conference in Bilbao
In December 2021 we were awarded the Vice-Chancellor's Prize for Participatory Research for a project exploring audio-only games with blind and partially sighted gamers.
This paper is about 'The Interview Box'. Back in late 2020 we were optimistic that the pandemic was over. We thought we could travel and conduct interviews. We were wrong, so we built the Interview Box. This is a paper about what we learned.
New £1.2m project engaging with technology and the right to repair
We had several projects at Mozilla's Ethical Dilemma Cafe in Manchester this year.
Workshop paper and talk exploring what embodiment means for humans participating in shared virtual spaces